I love virtual reality rollercoaster apps because they’re an easy way to show off the technology to people who’ve never tried it before. You don’t have to teach people how to interact with the app, or how to navigate. All you do is pull it up and hand over theRead More →

The Void, a Utah-based virtual reality theme park, is coming to Times Square in July with a Ghostbusters-themed experience. Customers put on virtual reality headsets and backpacks holding computers, and walk around inside a virtual world, Star Trek Holodeck-style. Read more about the Ghostbusters experience at The Verge. Watch aRead More →

Samsung’s Gear VR had 1 million users last month, reported its content partner, Facebook’s Oculus VR. Oculus also reported that Gear VR now has 250 apps, including the recently-added Minecraft. The average user spends 25 minutes a day using the headset, which was released six months ago. Media the killer appRead More →

The Kitely Market reported a new high in the number of product listings, and the share of those listings that are exportable to other grids was also higher than ever. The Market currently offers 13,703 different variations on 7,201 products. Of those variations, 8,909 are exportable to other grids. ExportablesRead More →

Home interior design firm Decorilla recently launched an Android and iOS application that allows users to do virtual walthroughs of interior designs using Google Cardboard-compatible virtual reality headsets. The company is also planning to extend coverage to Oculus and Samsung Gear VR headsets. The company started with Google Cardboard because Cardboard-compatible headsets areRead More →

More than 100 people responded to our survey of how people use OpenSim, and the results are in — the majority of people use OpenSim for work and for creative self-expression. The first question of the survey asked people who they were. The single biggest group of respondents, or aboutRead More →

The Great Canadian Grid and DigiWorldz have been hit by a cyber-attack that has taken the grids offline on Saturday. There should be no damage to the grids themselves. Both grids are now back up. “Everything is good and I am now in the process of doing updates on all the serversRead More →

Corrections: Well this story made people mad! But when I’m wrong, I’m wrong. Here are three corrections: 1. The question of who is handling the finances is a he-said, she-said situation. If the she-said side of it is right, then associating an innocent person’s name with this mess is theRead More →

Daden Limited, a U.K Based firm that creates immersive learning and visualization systems, is planning to add a dozen new virtual locations to its recently released Fieldscapes VR, an educational virtual tour app for Android devices. Fieldscapes VR also allows users to create their own virtual learning environments, no coding required. In addition,Read More →

When I first heard about all-in-one virtual reality headsets, the idea seemed totally impractical. Who would want to spend several hundred dollars on technology that would become quickly obsolete? With mobile-based headsets, you’re still spending hundreds of dollars on technology — but you’re spending it on the phone, which youRead More →

AltspaceVR, a social world with support for virtual reality headsets such as the Oculus Rift, Vive, and Samsung Gear VR, is adding support for its business users with Slack integration. Slack is a hot new messaging and collaboration platform and is free for small teams. Team members who do notRead More →

Disclosure: I bought this headset with my own money, and the purchase links at the bottom of this article are to all the major sites I know that carry it, with affiliate links where available. Bottom line: This headset does not make my best-buy list. It is heavy in comparison to otherRead More →

Samsung, Sony, HTC, and Oculus will lead other brands in shipping about 9.6 million units of virtual reality hardware in the global market this year, to surpass previous estimates of $2 billion in sales and reach around $2.3 billion, International Data Corp. predicted in a new research report, not counting salesRead More →

Disclosure: The folks at EverBuying just sent me a free review copy of the VRToto headset. Thanks, guys! The purchase links at the bottom of this article are to all the major sites I know that carry it, with affiliate links where available. Bottom line: This headset does not make my best-buy list. ItRead More →

Despite acceptability and huge interest among investors to adopt virtual reality, the technology is still in its learning phases and lack of technological standards across the industry and bandwidth issues will certainly derail its tipping point, according to a research report released by Greenlight VR last week. At the same time,Read More →

I’ve been noticing a disturbing trend in much of the news media and analyst research reports covering virtual reality hardware — a complete and utter dismissal of the virtual reality headsets made in China. Instead, all the attention goes to the super-pricey and super-niche tethered headsets like the Oculus Rift,Read More →

Disclosure: The folks at GeekBuying just sent me a free review copy of the DeePoon V3 headset. Thanks, guys! The purchase links at the bottom of this article are to all the major sites I know that carry it, with affiliate links where available. Bottom line: Right now, this headset is giving my currentRead More →

SAN FRANCISCO — High Fidelity has launched the beta of Sandbox, a platform for shared virtual reality. The free, open source software is available now for content and software developers to begin creating and connecting virtual worlds that are accessible using the Oculus Rift, HTC Vive, or desktop PCs. Sandbox makesRead More →

SEATTLE – HTC Corp., a pioneer in innovative, smart technologies, today announced it is launching Vive X, a global accelerator program targeted at start-ups operating in the virtual reality space. With a $100 million investment fund led by HTC, the program is designed to help cultivate, foster and grow the global virtual realityRead More →

Press release: SpaceVR Raises $1.25 Million to Launch Virtual Reality Camera Satellites into Space SAN JOSE, CALIFORNIA – SpaceVR, the world’s first platform for creating cinematic, live, virtual space tourism, announced today it has raised a $1.25 million seed financing round. The funding is led by Shanda Group with participation from SkywoodRead More →

Press release: Distribution to Coincide with Release of VR Film, “Seeking Pluto’s Frigid Heart” NEW YORK–In partnership with Google, The New York Times will distribute 300,000 Google Cardboard viewers to its most loyal digital subscribers next month in conjunction with the publication of “Seeking Pluto’s Frigid Heart,” a stereoscopic virtual realityRead More →

The Mobius Grid is seeking $2,000 in donations in order to port the Phlox script engine to standard OpenSim. The Phlox script engine was created by the InWorldz grid and donated to the community last fall. The open source community page for Phlox is located here, on GitHub and is distributed under theRead More →

Press release: New platform enables user-created social VR experiences SAN FRANCISCO – Linden Lab, the creators of Second Life, today announced that applications have opened for an upcoming “Creator Preview” for Project Sansar, the new platform for user-created social virtual reality experiences. Interested 3D content creators can now apply at ProjectSansar.com and acceptedRead More →

The Dutch VR development studio Verum Visum LP has launched a Kickstarter for an interactive documentary, Chornobyl360, that will allow users to experience the Chernobyl nuclear power plant disaster in an immersive way and interact with living witnesses from 1986. The Kickstarter was launched on April 26 on the 30th anniversary ofRead More →

Women account for only seven percent of all the active and participating investing partners in the top hundred venture firms globally, according to a report released this week. And only 38 percent of the top hundred venture firms have any female investment partners at all –  28 percent of the firms haveRead More →

Four Norwegian experts recently proved that virtual reality live streaming systems can practically be employed to control vehicles, when they helped drive a real battle tank — a German Leopard 1 — with the driver immersed in a virtual environment. The driver had complete awareness of the actual environment all aroundRead More →

Fifty more schools will get free Nearpod virtual reality headsets, lesson plans, professional development and one-on-one support, the company announced this week. And Google Expeditions, the biggest virtual reality education program, rolled its education program to Irish schools and will be heading to Dublin and Belfast next in the coming two weeks, according to theRead More →

Today, Google Cardboard users who want to switch between virtual reality apps or videos need to take their smartphones out of the viewer and use the touchscreen to navigate the apps. A future version of the Android operating system may offer a more complete virtual reality experience, Ars Technica reports inRead More →

I recently saw Hardcore Henry at the local mall, a movie funded via a crowdfunding campaign and filmed completely in a video game-style first-person point of view. This was not a great movie. It did not have a great plot, or great character development. It felt more watching someone playRead More →

Merchants who sell virtual goods on the Kitely Market can now automatically share the revenues they receive with third parties, both for individual listings and for individual variations of those listings, the company announced this week. “Merchants have been asking us to add support for automatically splitting marketplace store revenue betweenRead More →

OSgrid cleaned out about 1,000 dead region reservations from its grid map, but there was still a net gain in land area this month, with the public OpenSim grids adding the equivalent of 679 standard regions, for a new land area total of 57,612 standard region equivalents. OSgrid is the largest andRead More →

Dan Banner was appointed president of OSgrid at the end of March, following a previous term as treasurer. Former president James Stallings, who is also known as Hiro Protagonist in-world, has stepped down from that position, but will remain a board member. “I have gone back to working full timeRead More →

Alkonost Development, a London-based independent research and development start-up mostly focused on virtual reality and augmented reality, has launched the beta version of Extended Workspace, a virtual reality interface that allows users to use hand-tracking systems to interact with virtual environments with the entire hand — including fingers and fingertips – suchRead More →

Rochester Institute of Technology‘s Magic Spell Studios which recently announced that it will partner with Crytek, a Germany-based video game developer, to bring virtual reality laboratories in universities around the world is also exploring other technologies such as 3D printing and laser cutting to make kits that offer a rangeRead More →

Nvidia, which recently announced its Iray VR and Iray VR Lite to enable  photorealistic panoramas and light-rich visuals, walkthroughs and scenes in 3D virtual spaces on personal computers and mobile devices, will start to support Iray VR Lite as a standard feature set on its Maya, Cinema4D, Rhino, and 3DsRead More →

Voxelus, a Los Angeles-based virtual reality firm, has launched its “app store for virtual reality content,” the Voxelus Marketplace, that allows users to sell virtual reality content for the platform’s Voxels in-game crypto-currency. All content is free of charge until April 20 when the platform leaves beta, CEO and founder Martin Repetto told HypergridRead More →

Developers love the Oculus, Vive, and PlayStation VR because they offer the most cutting edge technology and the highest degree of immersion. But developers are ACTUALLY working on content for the Google Cardboard ecosystem. Don’t confuse the platform for the little cardboard give-away sets, please! There are some VERY niceRead More →

Press release: Mayo Clinic and vMocion Introduce Technology Which Creates the Sensation of Motion, Transforming Virtual Reality Featuring Mayo Clinic’s Patented Galvanic Vestibular Stimulation (GVS) Technology, vMocion’s 3v(TM) Platform Now Available for Licensing LOS ANGELES, CA and SCOTTSDALE, AZ —  Mayo Clinic and vMocion, LLC, an entertainment technology company, today announced itRead More →

Press release: Digital Media Wire Announces Agenda, Speakers and Virtual Reality Innovation & Networking Lounge for LA Games Conference April 19th Annual Industry Confab Brings Together Top Leaders from EA, Sony PlayStation, Twitch, Google, CAA, SGN, Nexon, Tencent, Gamevil, Seriously, Kabam, Ubisoft, Glu, Endemol, Lionsgate, Perfect World, OGA and manyRead More →

The folks at GearBest just sent me a free review copy of the PlayGlass headset. While this headset is one of the pricier ones I’ve reviewed recently, I was not particularly impressed with its field of view, usability, and opaque cover. However, it does have decent lens adjustment options andRead More →

The second multi-grid OpenSim Treasure Hunt begins in two weeks, and there is still time for grids and region owners to participate. Promote your destination by picking up a stand from Hyperica at hg.hyperica.com:8022, Tangle Grid at tanglegrid.net:8002:HG Station 1, or WestWorld grid at westworldgrid.com:8102, or download an IAR fileRead More →

Beijing-based Baofeng Technology Co. Ltd. has sold more than one million of its mobile-based virtual reality headsets since the beginning of this year, the company told the official China Daily newspaper. That compares to reported sales of half a million headsets last year, making Baofeng the industry leader. White theRead More →

Press release: Discover How to Build the Smarter — Engaged — High Performance Organization MARICOPA, AZ– Elearning! Media Group, producers of the Enterprise Learning! Conference 2016 (ELC16), the leader in learning and workplace technology media, is pleased to announce its groundbreaking Keynote Speaker for the conference. Anders Gronstedt, Ph.D., President, The GronstedtRead More →

The results of our free land for hypergrid newbies survey are in, with over 60 responses. Here are the top seven grids mentioned by our readers. DigiWorldz This grid was mentioned by 17 different readers, even though it has one of the most restrictive offers — only 30 days, onlyRead More →

Hypergrid inventor and OpenSim core developer Crista Lopes, also known as “Diva Canto” in-world, just won the $10,000 prize for software in the public interest from the Tides Foundation, a social justice and sustainability-focused organization. Lopes, who is the first woman to win this award, is also a professor of informatics at the DonaldRead More →

Update: I was doing a demo yesterday and the Cardboard Enabler app I reviewed below mysteriously stopped working. I could no longer switch to the Gear VR view. Deleting the app forced me to reinstall the Gear VR applications and reboot my phone several times. Then my phone died forRead More →

Press Release: Seanchai Library Announces new EXPLORE in Kitely EXPLORE, Kitely – Seanchai Library pleased to announce the next phase of its EXPLORE program in the OpenSim metaverse, and its real world-virtual world partnership with Tacoma Little Theatre. After the great success of last year’sEXPLORE The Great Gatsby, the partnersRead More →

If you go to the official Google Cardboard site, you might think that there are only a dozen or so compatible headsets — and that half of them are made of cardboard. In fact, that page only shows a very tiny subset of the Cardboard-compatible headsets on the market. WorstRead More →