How to pitch 3D to your company
Immersive collaborative environments may be the perfect solution to a company’s training or collaboration needs — but may be a hard sell if the senior management still thinks of 3D environments as video games. According to a new report from analyst firm ThinkBalm, proponents of virtual worlds technology need toRead More →
OpenSim grids continue to grow
SecondLife currently has around 23,000 user-owned regions, with another 5,000 regions owned by Linden Lab. However, OpenSim-based grids seem to be catching up in total land area, with over 5,600 regions on the public social grids alone, up from around 5,000 from our last count earlier this summer. This numberRead More →
Immersive art in OpenSim
Manchester-based virtual world development firm Second Places helped two U.K. universities with an immersive art installation which ran through this past weekend. The installation, produced by the University and Salford and Liverpool’s John Moore University, was part of the ISEA2009, and international electronic art symposium in the U.K. and Ireland.Read More →
ThinkBalm: What is immersion?
According to a new report by analyst firm ThinkBalm, immersiveness is not an all-or-nothing proposition but a continuum. On the low-immersion extreme are virtual worlds with cartoony graphics, static camera angles, no spacial voice, and limited gestures. High-immersive worlds, by comparison, have realistic graphics, customizable avatars, spacial audio and aRead More →
The future of virtual goods
[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations. Updated hypergrid travel directions here.] According to a recent Piper Jaffray report, US virtual good sales will total $621 million in 2009 — upRead More →
UC Irvine sets up virtual worlds center
Press Release: UC Irvine establishes Center for Computer Games & Virtual Worlds Will join forces with Institute for Software Research and Game Culture & Technology Laboratory UC Irvine’s Donald Bren School of Information & Computer Sciences has established the Center for Computer Games & Virtual Worlds, led by ICS AssociateRead More →
Machinimators ‘too busy to date’
Have you seen the episode of The Office where Dwight Shrute gets a Second Life? It’s exactly the same as his first life – except that he can fly! And did you catch that episode of CSI: New York where Mac Taylor has to go inside Second Life to catchRead More →
3Di releases 3Di Immersive Banner
3Di Inc. releases “3Di Immersive Banner”, the latest and the world’s first technology for Internet advertising that realizes virtual experiences by banner ads on websites 3Di Inc., which develops and offers 3D Internet solutions, has developed 3Di Immersive Banner, the latest and the world’ first Internet advertising technology that canRead More →
3Di OpenViewer almost ready for prime time
Japan’s Sanwa Supply Co., launched a site today where visitors can shop for computer supplies and peripherals using the immersive 3Di OpenViewer from 3Di that came in the form of a browser plug-in, instead of a standalone application like the Second Life, Hippo, or Meerkat browsers. The breakthrough is thatRead More →
SANWA deploys 3DI OpenSim Enterprise
Press Release: Starting Today: 3Di, Inc. Enables 3D Virtual Internet Shopping Experiences by Deploying 3Di OpenSim Enterprise to SANWA 3D INTERNET LAB TOKYO — 3Di, Inc., which develops and offers 3D Internet solutions, is proud to announce that 3Di OpenSim Enterprise, 3Di’s server software for construction of 3D virtual worldsRead More →
The Virtual Event Debrief
Philosopher and essayist George Santayana was quoted as saying: “Those who cannot remember the past are condemned to repeat it.â€Â With virtual events, the “past†is fairly recent. However, the spirit of Santayana’s quote holds true – we need to learn from our prior virtual event in order to makeRead More →
Business and education: virtual connections
From the very start of my educational consultancy over seven years ago, I have always trusted my gut instinct in business. I have always worked in the innovation field, often years before others, trialling and testing ‘proof of concept’ ideas, no matter how outlandish, to probe those boundaries. Over theRead More →
Race for a Web viewer is on
A Web-based viewer for OpenSim and Second Life is a Holy Grail for business users: it would make it easier for employees, customers and business partners to access virtual platforms. That would make for easier meetings, easier conferences, easier product demonstrations, easier training seminars, virtual tours, showrooms — all theRead More →
Virtual Events: Available In Many Flavors
In Virtual Events Year In Review: 2009, I summarized key trends that I witnessed in the virtual events industry this year. The trends for 2009 included global adoption, emergence of new industries (as virtual event show hosts), emergence of hybrid (virtual/physical) events, the shift to ongoing communities and the shiftRead More →
Manpower Convenes Avatar Thought Leaders
Manpower Inc., a world leader in the employment services industry, will host a provocative hourlong discussion, “The Evolution of the Virtual Workforce†on Tuesday, September 1 at 11am ET in the virtual world of Second Life.Read More →
Virtual Gender: Q&A with Jamison Green
Ever more frequently, companies looking to save money are moving meetings and training into virtual environments such as Second Life, OpenSim, Forterra, and Qwac. In some cases, the company fully controls the environment, creating avatars and user names for their employees. In other environments, it’s all up to the employees. Read More →
Virtual drag a thorny issue for employers
In recent years, companies have begun using virtual worlds such as Second Life, OpenSim, Forterra and Qwaq to hold virtual meetings — and employees have begun using avatars, or cartoonish animated online characters, to represent themselves in these meetings. Some companies and employees pick avatars that reflect their real identitiesRead More →
Virtual Events: Year In Review 2009
Coming into this year, I considered 2009 a taking-off point for the virtual events industry. Sure, virtual events and virtual tradeshows have been around for some time, but I felt 2009 would see enormous growth (in both event volume and in the breadth of industries entering the mix), as virtualRead More →
Invisible prims are not security
Guess what, the below is not security! “If we want to put a life-size prototype of our super-secret product in Second Life, then there are many creative ways we implement extra layers of security such as making it invisible unless we’re in the room.” Really? Did you just say that?Read More →
The ‘Pablo Picasso’ of virtual meetings
Corporate Planners Unlimited, Inc. is not only a meeting and events company – it is also a travel agency. So it might be strange that president Dan Parks is promoting a way to hold meetings and conferences that requires no travel at all. It wasn’t always this way. When ParksRead More →
Virtual events need traditional planning
Though virtual events enable organizers to avoid travel and facilities expenses, in many respects they are no different from real world events in their marketing, according to the Event Marketing Institute. While many people think that virtual events are easy and don’t cost any money — and that only tech-savvyRead More →
The CTO wore drag
Whenever I interview a Wall Street executive, or a technology expert, I have to ask for a photograph. I often joke that we already have a lot of headshots of guys in suits — what I really want to see is some variety. Maybe a photograph of them on aRead More →
Boston considering mixed reality high school
Boston students may be able to attend a virtual high school in September 2010, if Roxbury Institute of Technology‘s plans for a charter high school are approved by the Massachusetts Department of Education. The school will combine a virtual environment, based on the Sun Wonderland virtual platform, and a real-worldRead More →
Berlin startup focuses on fashion, architecture, and market research
Berlin’s virtyou GmbH officially launched its virtual world hosting services this week, and outlined its business strategy to Hypergrid Business during a grid tour today. The company hosts OpenSim regions on its own publicly-accessible grid, on custom private grids build for customers, and on public grids such as the OSGrid.Read More →
ReactionGrid launches OpenSim e-commerce site
ReactionGrid has joined a very short list of OpenSim grids offering online shopping, with an e-commerce site open to all OpenSim users, not just ReactionGrid members. Two other grids have online commerce platforms, but their products are only available to grid members (though grid membership is free). The largest isRead More →
August Hypergrid List
[Update: You can browse all hypergrid-enabled public OpenSim grids with Hyperica, the directory of hypergrid destinations. Directory indexes more than 100 shopping and freebie store locations. Updated hypergrid travel directions here.] New OpenSim grids pop up all the time — and old ones change their hypergrid coordinates. It doesn’t helpRead More →
Private grids, public grids, and intragrids
I occasionally get announcements or news from new grids running on the OpenSim platform, but they require the creation of a new avatar to visit. I don’t personally have anything against these kinds of grids, but there isn’t usually an interesting business story there. Semi-public grids — grids which don’tRead More →
Reminder that virtual worlds start with community not technology
Many friends have asked me recently if I’ve seen Ameba? Apparently it’s a virtual world for older teenagers and young adults in Japan. Other than maybe it’s Japanese cute it isn’t much different from most virtual worlds, except it’s wildly popular. It’s thriving. But how can that be when virtualRead More →
ThinkBalm’s 3D Reception Area
Analyst firm ThinkBalm has created a virtual reception room for Web site visitors, using the 3DXplorer virtual worlds platform. ThinkBalm is an independent industry analyst firm focused on work-related use of the immersive Internet — so the new three-dimensional, immersive environment was a good fit for the company’s mission. TheRead More →
3DXplorer: an enterprise virtual world with Web access
Companies looking to have a virtual world running behind a firewall now have another option – today, Altadyn Corp. released its 3DXplorer enterprise platform. A web-based version of the product, hosted on Altadyn’s servers, has been available for about a year. The company claims SAP, Orange, Bayer, and Glaxo-Smith-Kline asRead More →
Startup demos virtual therapy platform
InWorld Solutions has premiered the world’s first virtual behavioral therapy product, based on Forterra’s Olive virtual worlds platform, Forterra announced today. Olive — or On-Line Interactive Virtual Environment — is a proprietary platform that competes with Linden Lab’s yet-to-be-released Nebraska server and the OpenSim open source virtual world platform. TheRead More →
Purdue University profs: virtual reality a valuable teaching tool
Professors at Purdue University, Indiana, say their year-long presence in Second Life has made their teaching more engaging by giving students face-to-face interaction, preparing them to use virtual reality as a professional tool, and allowing business classes to simulate concepts. The program was originally for distance learning students, but laterRead More →
Virtual simulcast wins national training award
A California chapter of the American Society for Training & Development won the society’s national “Sharing Our Success†award for its use of Second Life for a virtual training simulcast, the society announced Aug. 5. The Mount Diablo chapter of the ASTD — located in northern California –was able toRead More →
Virtualization 102
Now that you have your own virtual world (go back and read Virtuation 101 if you don’t), you might be finding yourself standing in a barren landscape — or on a little pimple of an island in the middle of an empty ocean. What’s next? DO IT YOURSELF The basicRead More →
Virtualization 101
Here is what you will need to know if you decide to have a virtual world. First, you need to decide where your virtual world will be. Do you want a private world accessible only by you? Or a public one, accessible by millions? For a one-person world, go withRead More →
OSGrid: now, more social, user-friendly
In conjunction with its two year anniversary, the folks behind OSGrid — the largest grid running the OpenSim open source virtual world platform — have added new functionality to the grid, including a social network, a general store, and an automatic region creator. SOCIAL SIGNALS The OSGrid administrators have integratedRead More →
Second Life turns a new face towards business
Linden Lab has debuted a new portal for enterprise users, which features case studies of business uses of Second Life and offers a free tour of the Second Life environment. “For those of us working with enterprise clients, the new page is a welcome relief from what came before —Read More →
Crescendo architects virtually
Crescendo Design, an architecture firm based in Madison, Wisconsin, is doing some innovative work in virtual worlds, using the OpenSim offspring RealXtend. “The virtual experience isn’t right for every client, but for those who are more tech-savvy and have newer computers, the virtual experience can provide an invaluable means ofRead More →
Copyright in virtual worlds
As the virtual worlds grow and develop — and evolve into the next 3D Web — the issue of copyright is being debated again. In some ways, virtual worlds copyrights may require changes in the way we think of and use copyrights. But, in most respects, virtual worlds copyrights areRead More →
ThinkBalm hosts virtual worlds networking event
Virtual worlds consultancy ThinkBalm announced the first ThinkBalm Innovation Community professional networking event, scheduled for August 4, to be held at the Amazon Developers Island in Second Life. Scheduled speakers include experts on virtual world use and design, including IBM’s Christopher Bishop, Amazon’s Jeff Barr, ThnkBalm’s own Sam Driver, AndrewRead More →
Greenbush educates in OpenSim
Just as colleges and universities were among the first to embrace the World Wide Web, educational institutions are now in the forefront of those embracing innovative uses of OpenSim and other virtual worlds platforms. For example, the CSI project from the Kansas-based Greenbush Education Service Center is an interactive crime-solvingRead More →
OSGrid marks second birthday
OSGrid — the biggest and oldest virtual world running on the OpenSim platform — celebrated its second birthday July 22. The celebration included several days of events, including a presentation on the history and future of the grid, live music, and dance parties. Since it first launched two years ago,Read More →
OpenSim isn’t the next Web 3D standard
I’ve been talking to a few virtual world operators lately that are trumpeting their particular virtual world as the next “Web 3D standard.” They’re the biggest, or the best, or the prettiest, or the fastest, or the cheapest, or whatever — and everyone is going to leave the other worldsRead More →
Client vs. Server
I do love OpenSim. But, as a business journalist — I try to be open minded. And, as a business owner, I’m always looking for a faster, cheaper, easier way to do things. This week, I heard from a couple of experts about another way of doing virtual worlds —Read More →
OpenSim on the web six months away
It will take at least six months to get the Xenki OpenSim viewer ready for public use, according to the new lead developer on the open source project. Kevin Tweedy, founder and head of Philadelphia-based Extreme Reality, a virtual reality technology company, said he took the project over in March.Read More →
Japan’s 3Di adds voice, web browser to OpenSim
Japan’s 3Di Inc. has been working hard lately on making OpenSim more appealing to business customers — at least, to business customers in Japan. This spring, they came out with a Web viewer for OpenSim worlds designed to intergrate with the firm’s back-end OpenSim-based server software, and a demo websiteRead More →
S. Carolina middle school classes go virtual
South Carolina’s Appalachian St. University has been delivering an instructional technology degree almost completely inside virtual worlds for eight years, professor Sean Williams told Hypergrid Business. But recently the university ran a program designed to integrate virtual world technology into middle schools. The reason? As virtual reality branches into newRead More →
UK university offers OpenSim design course
Glasgow Caledonian University in Scotland will become the first UK university to offer a comprehensive virtual world creation course, the institution announced this summer. The course, available to fourth-year computing students, will cover the design and development of 3D virtual worlds, using the OpenSim and Second Life platforms. Creative computingRead More →
My brain recalls information in 3D
I frequently am tasked with recalling specific data points from the ThinkBalm Immersive Internet Business Value Study, Q2 2009 for client inquiries, presentations, press calls, and blog posts. I can’t remember the exact numbers — my memory is sieve-like — so for the first week after the report was published I would go to theRead More →
Sex king takes on the hypergrid
The battle for the future of the 3D Web is about to get hot… and steamy. Utherverse CEO tells us that he’s planning to launch an all-out attack against the other virtual world platforms out there, with free hosting and a set of free building tools designed to attract businessRead More →